You also have to look after the survivors on the train. Your train, the Belus 07 is old and because of this, its systems often malfunction and need you to sort them out through various minigames. The other side of the gameplay involves using the train to move form point to point. Thankfully the checkpoint system is quite good and you’re also able to restart a whole level if it goes really badly. Combining these enemies leads to new and interesting ways to fight and using exploding enemies to kill a large group is easy enough, except when there’s an armoured enemy in front of them that needs to be removed first.Ĭreepy monsters aside, ammo, food and health packs are severely limited and you must be sure to carefully use what’s available or risk ending up facing a room full of enemies with no ammo. But the game quickly begins to mix and match different numbers and types of enemies, meaning that you have to think on your feet and plan your attack so you don’t end up wasting ammo you don’t have. The first few levels of combat in The Final Station start off quite simple with you being left to shoot/punch things until it stops moving. The normal shambling silhouettes are slow and predictable, and fairly weak, a few shots or a few punches will put them down, but the quick ones require you to fill them with holes before they bite you. Moving through the levels requires a bit of planning, and a bit of luck, as you can’t see what is in the room next to you unless the door is open, meaning you have to be prepared for anything, as each type of enemy requires a different strategy. Sounds easy enough, right? Well no, because there are also a multitude of creepy black silhouette zombie-like things that have a violent disposition towards you.
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